Encyclopedia, Final Fantasy
- March 31, 2008
Final Fantasy Crystal Chronicles: My Life as a King
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Final Fantasy Crystal Chronicles: My Life as a King for Wii system
The Little King and the Promised Land Final Fantasy Crystal Chronicles
This game is a country building RPG released for the Nintendo Wii via the WiiWare service.
As one of nine WiiWare launch titles, it was released on March 25, 2008 in Japan, and will be released on May 12, 2008 in North America. The game costs 1500 Wii Points.
The game will take place after the events of Final Fantasy Crystal Chronicles, in a remote area of the peaceful world the Crystal Caravans created. The king, having lost this realm to the Miasma, now tries to revive his kingdom through a mysterious power called “Architek” that he received from the crystal.
The game originated from the concept that the player should control a king, rather than the hero.
My Life as a King is a country building simulator in which the player creates a kingdom from the ground up. Starting with a barren town, by using the crystal’s power the player can magically place a variety of buildings to populate the settlement and draw in residents.
To continue using the crystal to build up the settlement, the player must accumulate spirit power which must be obtained from the dungeons and caves that surround the town. Instead of actually gathering the spirit power first hand, the game prompts the player to recruit soldiers to do so. These soldiers are paid via taxes the player collects from the residents of the town, and the player can follow their progress via message boards placed around town.
The player must also tend to the needs of their residents by building amenities such as a bakery to increase their happiness, or a weapons shop to better equip their soldiers. As the game advances the number of quests increase for the player, their soldiers will be able to gain experience and aspiring adventurers will appear, asking to be recruited.
My Life as a King will feature additional downloadable content which includes extra dungeons, costumes, new buildings to construct and adventuring races to recruit. Additional content will be priced between 100 and 300 Wii Points.
Executive producer: Akitoshi Kawazu
Director: Kenichirō Yuji
Producer: Toshiro Tsuchida
Scenario Writer: Motomu Toriyama
Art Supervisor: Toshiyuki Itahana
Character designer: Yasuhisa Izumisawa
Composer: Kumi Tanioka

















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